The Diamond Legend Journal
Design notes, engine deep dives, and release commentary from Legend Studios.
- ·4 min read
How We Keep Ads Off the Game
Diamond Legend runs advertising on public marketing pages only — never inside the game shell. Here's exactly how that's wired.
policydesign - ·7 min read
v1.3 Shipped: What Actually Changed
The nine fixes that make up Diamond Legend v1.3 — from team identity through minor-league sim — explained in plain language.
releaseengine - ·3 min read
Cloud Save and Cross-Device Play
Your dynasty now follows you across every device you play on — with a simple rule for conflicts: cloud always wins.
featuresengine - ·6 min read
Designing the 132-Player Organization
Why Diamond Legend simulates four affiliate rosters instead of one, and how the cascade engine keeps them all legal.
designengine - ·4 min read
Why One Game Per Day
Diamond Legend paces its default mode to one game per real-world day. Here's the philosophy behind slow-sim baseball.
designphilosophy - ·5 min read
Rebuilding the Playoff Format
How we moved from a flat 8-seed bracket to a two-conference, three-division format — and why it made September mean more.
designplayoffs